
Meanwhile, in Battle Royale, some kind of event is seemingly about to happen.Ī few other changes have been made to Fortnite with the latest update. Note this weapon wasn't available immediately-it launched in Fortnite on April 25/26. Updated, July 12: Added Season 5 changes that have gone live and our playing impressions.Save the World also gains a new weapon called the Noble Launcher, which you can charge up to inflict more damage on enemies. Keep checking back for the latest updates to the world's most popular battle royale game.
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The first 3 challenges will be available for free while the last 4 are only available if you own the Battle Pass. Weekly challenges are now split into two sections, free and Battle Pass.Adjust these options in the Settings menu. Gyro/motion controls have been added to the Nintendo Switch.Progressive challenges are now completed by acquiring a fixed amount of XP and is no longer dependant on your season level.You can now complete progressive challenges at your own pace.


The center of Storm circles 7, 8, and 9 can now shift in random directions (instead of simply shrinking).A few unnamed POIs have also appeared across the island.Lean back by holding S on keyboards or holding back on the thumbstick for controllers.Lean back and release at the same time for a higher jump. Work together as rear passengers to leap over obstacles with the ATK.The new ATK has room for your entire squad.

Damage reduced to 65 percent at 50+ meters from 75 percent at 70+ meters.Damage reduced to 80 percent at 35 meters from 85 percent at 47.5 meters.Fall off starts at 24 meters from 28 meters.Changed the damage drop-off profile for the Suppressed SMG to be the same as other SMGs.Tac and Silenced SMG environmental damage now correctly matches player damage.Lowered the vehicle knockback strength on Grenade, Sticky Grenade, Grenade Launcher and Rocket Launcher.Reduced Hunting Rifle aim assist when targeting to match that of other Sniper Rifles with projectile bullets.After firing a shotgun, another shotgun cannot be fired for a very short time.Maximum damage for the Heavy Shotgun remains unchanged.Heavy Shotgun now fires 10 pellets rather than 5.Adjusted shotgun spread patterns to be consistent with no random variation.Shotguns will now indicate how many pellets hit, visible within the reticle.
